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codey

Codey is a coding agent harness in Go. Point it at a repository, tell it to make the failing test pass, and measure how often it actually does.

The code is the byproduct. The deliverable is METRICS.md. PLAN.md is the build plan this follows.

Quick start

go build -o codey ./cmd/codey

./codey -C /path/to/a/throwaway/clone          # full-screen TUI
./codey -C /path/to/repo -p "why does TestFoo fail?"   # one prompt

Codey needs a credential, and the ordinary one is an Anthropic API key, which you create at console.anthropic.com/settings/keys:

export ANTHROPIC_API_KEY=sk-ant-...

Started with nothing at all, Codey stops and says how to get one rather than failing on the first request.

A different endpoint — a gateway, a proxy, a local server speaking the Messages API:

./codey -base-url http://127.0.0.1:4000 -api-key ... -C .
# or ANTHROPIC_BASE_URL / ANTHROPIC_API_KEY / ANTHROPIC_AUTH_TOKEN

Flags beat the saved config, which beats the built-in defaults; the config is what the setup wizard writes on a first run. -auth-token sends Authorization: Bearer, which is what OAuth tokens and most gateways want; -api-key sends x-api-key. A non-default endpoint announces itself on stderr, because your prompt and every file the agent reads go wherever that URL points.

On your own machine, if you are logged into Claude Code, Codey can borrow the OAuth credential Claude Code keeps in ~/.claude/.credentials.json instead of needing a key. It does this only when asked: -claude-code-auth for one run, or "claude_code_auth": "on" in the config — which the setup wizard and /settings both offer — for every run. Be aware of what that is: the credential is issued to Claude Code, and using it from another client is outside Anthropic's terms for it, which API keys and gateway tokens do not carry. That is why it is off until you turn it on, and why it is not something to set up on a machine other people use.

Even when asked for, it is the last resort. It is tried only when no flag and no environment variable supplied a credential, and only against Anthropic's own endpoint — a credential found on disk is not one you chose to send, so it is never forwarded to a -base-url you pointed Codey at. -no-claude-code-auth refuses it for one run, whatever -claude-code-auth and the config say.

Earlier builds borrowed the login silently whenever nothing else was set. If you relied on that, the first start after upgrading asks once, on the terminal, whether to keep doing so, and saves the answer as claude_code_auth — yes or no, so it is not asked again. A -p run, a pipe, and codey models have nobody to ask, so they just report that there is no credential and how to get one.

On macOS Claude Code keeps this in the Keychain rather than a file, so there is nothing to borrow there. An expired access token is refreshed automatically; the credentials file is left alone unless the server rotates the refresh token, in which case the replacement is written back — leaving the dead one there is what would break your Claude Code login.

Useful flags: -model, -effort low|medium|high|xhigh|max, -max-turns, -resume latest, -no-stream, -no-cache, -no-auto-compact, -v, -yolo, -no-tui, -no-skills, -no-agents, -no-web, -no-hooks, -no-diagnostics, -no-mcp, -claude-code-auth, -no-claude-code-auth.

Flags and thresholds

-compact-at (default 0.7) is where the conversation is normally folded into a summary, keeping the last six messages verbatim. Early and rare is deliberate: compaction is itself a model call with the history in it, and it is the single biggest thing that breaks prompt caching.

-compact-floor (default 0.97) is the fraction past which compaction stops being optional. The normal threshold declines a history it cannot split safely — a handful of enormous tool results is too few messages to cut six off the end of — and below the floor that restraint is right. Past it, a verbatim tail is worth nothing if the next request has no room to be sent, so the floor folds anyway and settles for a one-message tail. /compact follows the same rule past the floor, since with auto-compaction off it is the only move left. When even that finds nothing to fold, Codey says so, rather than letting the next request fail as a bare API error.

-context-window (default 1,000,000) is what both fractions are measured against; lower it for a model with less room.

-max-turns caps one prompt, and by default there is no cap: a turn count is a bad proxy for the thing it was guarding against. A task is not finished at turn thirty and unfinished at thirty-one, and a run that stops there has thrown away a job that was going fine. What bounds an interactive session is the context window, the bill, and a person who can press esc.

An unattended run has none of those, which is what the flag is for: set it in -p mode and in CI, where nobody is watching and a model stuck repeating one failing tool call would otherwise repeat it until the money ran out. When a cap you asked for does trip, the conversation is left intact and the last thing the model said comes back with the error rather than being thrown away — say what to do next, or raise it.

-no-auto-compact turns the automatic fold off for one run, the same as "auto_compact": "off" in the config. The floor then stops the turn instead of folding: the session stays intact, nothing is summarized behind your back, and /compact is what makes room. In -p mode the stop is a non-zero exit.

-no-agents leaves out the subagent tools, so the agent works alone. -no-web takes away web access for one run, whatever the config says; like -yolo in reverse, it can only subtract.

The TUI

On a terminal, the interactive mode is a full-screen Bubble Tea app. It opens on a welcome block — Codey, then the model, the endpoint and the root:

▄██████▄   codey v0.6.0
█  ██  █   Opus 5 · anthropic
███▀▀███   ~/Work/GO/coding-harness
 ▀█▀▀█▀    /help · ↑ earlier prompts · ! shell · shift+tab approvals

The gopher is drawn in half-blocks, so it needs no patched font, and it is dropped rather than sliced on a terminal too narrow to hold it beside a readable amount of text: half a mascot reads as a rendering bug, where the three lines alone read as a choice. The fourth line is the handful of things there is no other way to find out, and it costs no height at all: the gopher is four rows tall and the text was three. It is dropped whole rather than truncated when the terminal is too narrow for it, because half a sentence of hints is worse than none. From there it settles into a transcript above a prompt:

⏺ Let me see what the test expects before changing anything.

⏺ ReadFile(path=internal/agent/loop_test.go)
  ⎿ 1: package agent
    …

⏺ EditFile(path=internal/agent/compact.go)
  4 additions, 1 removal
  @@ -50,7 +50,9 @@
  +    if window == 0 {

 ✢ Noodling… (14s · turn 3 · ↓ 1.3k tokens · esc to interrupt)   ● high · /effort
╭──────────────────────────────────────────────────────────────────────────────╮
│ › _                                                                          │
╰──────────────────────────────────────────────────────────────────────────────╯
 joni   ✳ Opus 5   ◐ 62.2k (6%)   ↑ 4.2k ⟳ 58.0k ↓ 1.3k  $0.0835
 ⏵ approvals on (shift+tab to cycle) · /help for commands

Every event hangs off a dot in the left gutter, and everything belonging to it is indented under that dot, so a screen of tool output still reads as a sequence of things that happened. Diffs are shown in full and in colour with a count of what changed; other output is elided after six lines. A finished answer closes with how long it took — took 1m 30s · 3 turns — because the activity line counts those seconds only while the turn runs, and that number is worth keeping in the scrollback beside the answer it paid for.

What the model says is Markdown, and it is rendered as Markdown — headings, weight, lists, block quotes, rules, and tables laid out in columns:

⏺ Findings

  The refresh path drops the rotated token. Three things are going on:

  1. refresh() returns the new pair but never writes it back
  2. the old refresh token is already dead by then

   File                   │ Line                  │ Change
  ────────────────────────┼───────────────────────┼───────────────────────
   refresh.go             │ 84                    │ write back

    func refresh(tok string) (Creds, error) {
    	// TODO: persist the rotation
    }

Fenced code is syntax-highlighted by chroma, and every colour — prose, headings, keywords, strings — comes from the theme in force, so /setup repaints Markdown along with everything else. Headings drop their hashes: the levels are told apart by colour and weight instead. It renders as it streams, so a table fills in row by row.

Only what the model says goes through this. Tool results and the output of your own ! and $ commands are program output and are shown as they came, and -no-tui prints raw text so -p stays pipeable.

The status bar reports the context gauge — the last turn's input size against the window, which drops when the conversation is compacted — and separates fresh input tokens from cache reads, because the gap between the two is what METRICS.md is about. The prompt box grows with what you type, up to six lines.

The conversation folds itself into a summary at 70% of the window, and /compact does it on demand — before a long task, say, or when the gauge is climbing faster than the work is. /compact waits for the current turn to finish, because it rewrites the history that turn is building on. Afterwards the gauge goes blank rather than keep reporting a number the compaction just made untrue; the next turn measures the window again and it comes back. At 97% compaction stops being optional, and it can be turned off altogether: see the flags below.

KeyDoes
entersend
/open the command menu — see below
!run a shell command yourself — see below
$the same, through python3
ctrl+jnewline without sending
ctrl+vpaste a picture in — see images below
shift+tabcycle the approval mode
ctrl+bopen the agents sidebar — see below
ctrl+topen a second session in a tab — see below
alt+1…alt+9go to a tab
ctrl+pgup/ctrl+pgdnwalk the tabs
alt+wclose the tab on screen
ctrl+rexpand elided tool output
pgup/pgdnscroll the transcript
escinterrupt the turn
ctrl+cinterrupt the turn; again when idle to exit

Interrupting ends the turn, not the session. A tool still running when you press esc is answered with an error saying it was interrupted, and one that had already finished keeps its result, so the conversation is never left with a tool_use nothing answered — which the API rejects on every request after it, the next thing you type or a -resume weeks later. A session saved in that state by an older build is repaired when it is reopened.

Commands: /allowed, /clear, /close, /compact, /effort, /exit, /help, /image, /model, /mouse, /new, /resume, /settings, /setup, /skills, /worktree, and one per discovered skill.

Images

ctrl+v pastes a screenshot into the prompt. What appears in the box is a marker:

╭──────────────────────────────────────────────────────────────────────────────╮
│ › the button is in the wrong place [image 1] can you find the style for it    │
╰──────────────────────────────────────────────────────────────────────────────╯

The marker is ordinary text. It can be moved, and deleting it takes the paste back — only the markers still standing when you press enter become pictures, each one in the message exactly where it stood in the sentence. So a prompt can point at one of two screenshots, or put a picture between two paragraphs, without any of that being a separate mode.

No terminal sends image bytes to the program running inside it, so the keystroke is a signal rather than a delivery: Codey reads the system clipboard itself, with the same helper you would run by hand — wl-paste on Wayland, xclip on X11, pngpaste or AppleScript on macOS, PowerShell on Windows. On Linux that means one of wl-clipboard or xclip has to be installed; when neither is, the paste says so rather than failing quietly.

Some terminals keep ctrl+v for themselves and paste the clipboard's text form, which for a screenshot is nothing at all. An empty paste is therefore taken as an attempt too, and answered by reading the clipboard directly — so the key works on both kinds of terminal. Dropping an image file on the window works as well, because that arrives as its path. With no picture on the clipboard ctrl+v pastes the text on it instead, which is what the key always meant — the textarea's own binding for it never reached the screen.

A path to an image that is still in the prompt when you press enter becomes that image too, wherever it came from. That is the one that always fires: catching a paste as it happens needs the terminal to bracket it, and not all of them do — a terminal that writes the picture to a file and pastes the path as plain keystrokes is caught here instead. A path to something that is not a readable image is left alone, so a prompt about a file still reads as one.

/image <path> attaches a file by name and needs no clipboard helper at all, which makes it the one that always works — over ssh, in a container, or on a terminal that swallows the key. Bare, /image takes whatever the clipboard has.

PNG, JPEG, GIF and WebP go up; the format is decided by the bytes rather than by the extension, and anything over about 3.7MB is refused with its size, because the API will not take it.

Tabs

ctrl+t — or /new — opens a second conversation in a tab. A tab is a whole session: its own agent, its own history, its own approvals, its own subagents and its own file under .codey/sessions. Nothing crosses between them but the model you are on and the terminal they share, so a turn running in one tab is not interrupted, approved or compacted by anything you do in another.

1 ◍ fix the parser  2 ● read the spec  3 new session

The strip appears when there is more than one tab and goes away when there is not: a single session looks exactly as it did before, down to the row count. A tab is named after the first thing asked of it. ◍ means something is running in there; ● means it said something while you were somewhere else.

A new tab starts in the working root of the one you opened it from, so a second conversation about a worktree is in that worktree. alt+w or /close closes a tab — it refuses while something is still running there, and closing the last one leaves Codey.

/worktree branches the work off into a git worktree under ~/.config/codey/worktrees. It reads its argument three ways, and which one you get is visible in what you typed:

/worktree dark-mode                 a name — made and moved into, nothing else
/worktree add a dark mode toggle    a task — named for you, then started on
/worktree resume                    a chooser of the trees that already exist

One word is a name and is used as typed, so the quick case never waits on a network call. A phrase is a description of the work: a small model turns it into a name, the tree is made, and the agent is then set to work on it in the new directory. Whatever the model answers is slugified and bounded before it reaches the filesystem, and if the naming call fails the task's own opening words are used instead — a name is not worth failing the command over.

The tree is made by ~/.config/codey/worktree.sh, which is written once with a default and is yours to edit afterwards. Codey never overwrites it, so a script taught to copy a .env or install dependencies keeps doing so. The contract is two lines wide: the name arrives on stdin, and the absolute path of the tree is the last line of stdout. The script decides where the tree lands, so moving them somewhere else is an edit to that file and nothing more.

What moves is the work — what the tools read and write, where ! commands run, and where subagents are spawned. What stays is the session: the conversation is still filed in the checkout you started in, alongside the event log, so one directory holds the whole history of what was done from it rather than a trail scattered across worktrees. The tree is recorded in the session, so reopening that conversation — with /resume or -resume — puts the work back in it. If the tree has since been deleted, Codey says so and carries on in the main checkout.

/worktree resume goes the other way: into a tree that already exists, with a new chat in it. Bare, it opens a chooser of every worktree this repository has — git is asked, so a tree the script put somewhere unusual is still found — most recently touched first, with the branch checked out in each. Typing narrows the list: the match is fuzzy, so dkmd finds dark-mode, and a branch name finds its tree too. /worktree resume <name> skips the chooser.

The checkout you started Codey in is offered alongside the trees, marked as such, because once the work has moved there has to be a way back. What you get in the tree is a new conversation, not the old one: the chat on screen is saved first and stays where it is, and the next turn is filed under a new session that records the tree — so /resume can go back to either. Reach for /worktree resume when you want to work in a tree again, and for /resume when you want a particular conversation back.

/resume switches to an earlier conversation without leaving Codey. Bare, it opens a chooser: one row per saved session, named by the first thing you asked it, newest first, with how long ago it was and what it ran on. /resume <id> goes straight there. Either way the conversation on screen is written out first, the chosen one is replayed into the transcript, and the next turn saves into it.

The list is scoped to the working root, and so is -resume: a session recorded in /home/joni/test cannot be opened from /home/joni/test2. Sessions are filed under the root they were made in to begin with, and the root each one records is checked again on the way out, so a session file copied between checkouts is refused rather than resumed into a tree where none of the paths it discusses exist.

Questions

The agent can stop in the middle of a task and ask you something. It calls ask_user, the turn parks, and a box comes up with the options it thought of:

 ● the agent has a question
╭──────────────────────────────────────────────────────────────────────────────╮
│ Storage · question 1 of 2                                                    │
│ Sessions have to live somewhere once the process exits. Where should they go?│
│                                                                              │
│ ❯ 1. Postgres (recommended)                                                  │
│       what the rest of the stack already runs; no new service to operate     │
│   2. SQLite                                                                  │
│       a file on disk, and one fewer thing to have running                    │
│   3. Keep them in memory                                                     │
│       simplest, and they are gone when you quit                              │
│   4. something else — type it yourself                                       │
│                                                                              │
│ ↑↓ move · enter choose · esc skip the question                               │
╰──────────────────────────────────────────────────────────────────────────────╯
KeyDoes
↑/↓move the cursor — the wheel does the same
1–9answer with that option outright
spacetick a box, where the question allows several answers
entertake the row under the cursor, or confirm what is ticked
←back to the previous question, to change an answer
escskip: the agent is told to decide for itself and say what it chose

The last row is always there and always free text, so you are never cornered by three options that are all wrong; typing an answer is the same key as picking one. A click does what enter would — on the description under a label as well as on the label, because that is what it looks like you are clicking.

This is the approval box's twin, and it works the same way underneath: the agent blocks on a channel, the UI keeps running, and an interrupt releases it. Where the two collide the approval goes first — a tool call cannot start until someone says so, and the question is still there behind it. A question whose turn is interrupted goes with the turn, since the tool call waiting for the answer no longer exists.

Only the session's own agent gets the tool. A subagent's report goes to its parent, and the parent is not a person to ask.

Outside the TUI the same questions are asked a line at a time, and a run with nothing on stdin — a -p one-shot in a script — gets no answer, which the tool reports as a dismissal so the model decides for itself and says so.

The mouse

DoesHow
scroll the transcriptthe wheel, anywhere
selectdrag; double-click a word, triple-click a line, shift+click to extend
copylet go — the selection lands on the clipboard on release
chooseclick a menu row, a model, a session, a worktree, the effort slider, an approval, the mode line
work with agentsclick the agents pill or a row; click the prompt to type again

The prompt box is keyboard-driven: a click does not move the caret in it, and what you have typed is the one thing the mouse cannot select. Dragging against the top or bottom edge of the transcript scrolls, so a selection can be longer than the screen; it keeps going while the pointer moves, because a terminal reporting button events says nothing about a hand held still.

Codey runs in the alternate screen, where the terminal has no scrollback of its own to roll — so asking for mouse reporting is what makes the wheel work at all. The cost is the terminal's own text selection, which stops being the terminal's the moment drags are reported to the program. That is why the selection above exists: it is the replacement, and copying goes out over both OSC 52 (which works over ssh) and the desktop clipboard, because terminals disagree about which of the two they allow.

/mouse hands the mouse back. Selection and copy become the terminal's again, exactly as before this existed, and the wheel goes quiet. shift+drag usually reaches the terminal's own selection without turning reporting off at all.

A slash at the start of an empty prompt opens the command menu, which filters as you type — a name that starts with what you typed before one that merely contains it:

╭──────────────────────────────────────────────────────────────────────────────╮
│ › /s                                                                         │
╰──────────────────────────────────────────────────────────────────────────────╯
 ❯ /skills                the instruction sets found at startup
   /systematic-debugging  find the cause before changing code (project)
   /brainstorming         explore an idea before building it (personal)

↑/↓ move, tab or enter completes the highlighted name into the prompt — completing is not sending, so there is room to type arguments for a skill or a level for /effort — and esc dismisses the menu without touching what you typed. The menu offers exactly the commands the TUI answers, so nothing it suggests can come back as "unknown command".

Earlier prompts

↑ from the first line of the prompt box walks back through what has been typed into this checkout before, ↓ walks forward again, and esc abandons the walk. The empty box says so — its placeholder names the key, and sheds clauses rather than characters as the terminal narrows, since a hint truncated to ! shell · ↑ earli advertises nothing while looking like a bug. ctrl+p and ctrl+n do the same, because they already do in every other list Codey draws.

The rule about the first line is what lets one key do two jobs without a mode: anywhere below it, ↑ is moving the cursor through a paragraph you are still writing, which is what it looks like it is doing. Walking all the way forward again gives back the half-written prompt the walk started from — losing that is the one thing a history feature can do that is worse than not existing — and editing a recalled line ends the walk, because the line is yours now.

A ! or $ line and a prompt are different kinds of thing, so they are offered back separately: ↑ at the shell prompt walks shell commands, and the prompt aimed at the model never hands you a go test to send as prose.

The last few hundred entries are kept in .codey/history inside the checkout Codey was started in — not per session, which would forget the thing you are most likely to want back, and not one file per machine, which would offer you the test command of a project you are not in. Two tabs append to it rather than rewriting it, so neither loses the other's lines. It is inside the state directory, which .gitignore already covers; delete the file and the prompt box simply stops remembering.

Running something yourself

! on an empty prompt points the box at a shell instead of at the model; $ points it at python3. The marker replaces the ›, the frame changes colour, and enter runs the line where the agent's own bash tool would have run it — from the working root, with the same timeout and the same output cap.

╭──────────────────────────────────────────────────────────────────────────────╮
│ ! go test ./internal/agent/                                                  │
╰──────────────────────────────────────────────────────────────────────────────╯
⏺ ! go test ./internal/agent/
  ⎿ exit code: 1 (2.3s)
    --- stdout ---
    --- FAIL: TestCompactKeepsTheLastExchange (0.00s)
        compact_test.go:88: history has 2 messages, want 4
    … +9 more lines (ctrl+r)

The agent is shown what you saw. The command and its output are appended to the conversation as a user message, so the next thing you type can be "fix that" and the model already has the failure. Nothing is sent at that moment — it waits in the history and goes up with your next real turn, so several commands can be run before saying anything about them.

What reaches the model is the capped report, not the raw firehose: a noisy command cannot cost more context from the prompt box than it would through the tool. The transcript collapses it further to six lines, and ctrl+r expands to exactly what the model was given, so the two never drift.

esc leaves the mode, as does backspace over the marker. The mode is per-command — after a run the prompt returns to normal, the way a shell prompt comes back. One command runs at a time; while it does, esc interrupts it and a message you type waits rather than jumping ahead of the output it is about. A ! typed mid-sentence is an exclamation mark.

These bypass the approval policy by design: you typed the command, so there is nobody left to ask. They are also the one part of the TUI that runs something without the model's involvement — worth remembering when the root is not a throwaway clone.

/model asks the endpoint what it serves — GET /v1/models, paginated — and opens a picker on the answer:

 Select model
 from anthropic · ↑↓ move · enter apply · esc cancel
   1. Claude Fable 5.1      claude-fable-5-1 · 1.0M in · $10 / $50 per Mtok
   2. Claude Opus 5         claude-opus-5 · 1.0M in · $5 / $25 per Mtok ✓
 ❯ 3. Claude Sonnet 5       claude-sonnet-5 · 1.0M in · $2 / $10 per Mtok
   4. Claude Haiku 4.5      claude-haiku-4-5-20251001 · 200.0k in · $1 / $5 per Mtok

The cursor starts on the model in force, which is also the one marked. The id, the context window and the list price come from the endpoint and from the pricing table; a model neither knows about simply says less. The switch applies from the next turn — the conversation so far is replayed to the new model — and costs already incurred stay priced at the model that incurred them, because a session that switched models was not all billed at the model it ended on.

Not every endpoint serves that route. When the fetch fails the picker says so, names the host and the reason, and closes; /model <id> and the -model flag still switch without asking anyone's permission.

/effort opens a slider in place of the prompt, on the level in force — an unset level is the API's own default, high, so the marker starts there rather than at an end:

 Faster                                                            Smarter
 ──────────────────────────────────────▲───────────────────────────────────
       low            medium            high             xhigh         max
 ←→ move · 1-5 jump · enter apply · esc cancel

Moving the marker changes nothing until enter; esc leaves the level alone. /effort xhigh still applies a level directly for anyone who can type it, and either way it is the -effort flag reached from the keyboard. The level in force shows above the prompt on the right. A terminal too narrow for five labels gets ◀ high ▶ and the same keys rather than a track with the words sliced in half.

/model and /effort change the session. /settings and /setup change what the next session starts with — see Setup.

shift+tab cycles between asking before every mutating call and accepting them all, which is -yolo reached from the keyboard. The mode line says which is in force at all times, and the switch is recorded in the transcript, because a mode that silently lets the agent write to disk is not one to keep in a corner.

Approvals appear inline as a bordered prompt, answered by number or by the key in brackets — y, n, a for this exact command, t for the whole tool. The agent goroutine blocks until you answer, which is the point: the tool has not run yet. Interrupting while that prompt is open denies the call and cancels the turn rather than leaving the agent waiting on a channel nobody will read.

The TUI is skipped automatically when stdin or stdout is not a terminal, and by -p and -no-tui, which use the line-based renderer instead. Both front ends consume the same agent.Event stream, so neither can show something the other cannot.

Subagents

The agent can start other agents. spawn_agent(preset, task) returns immediately with a short id — a1, a2, … — and that agent runs in the background on its own goroutine while the main agent carries on with whatever it was doing. agent_wait(id) blocks until that one finishes, for the times the parent genuinely cannot proceed without the answer.

A subagent is a whole agent, not a subroutine: its own conversation, its own context window, its own model, its own turn loop. The parent never sees its turns — only the report it ends with. That is the point. Work that would have filled the parent's window with file listings fills the child's instead, and comes back a paragraph long.

Three presets, compiled in rather than configurable, because a preset the model can invent is a blast radius the model can invent:

PresetForTurn budget
explorefinding things, and reporting paths and line numbers60
planworking out how a change should be made, without making it80
generala self-contained piece of work, edits and tests included200

The session itself runs uncapped; these are the one place a budget stays, and they are the reason why. A subagent works alone, several run at once, and the model that spawned it is not checking on it — so each one stops eventually, at a number far past what the job takes. Hitting it means the agent is stuck, not that it was busy, and the pane is the faster way out: ctrl+b, then k. A run that did ask for -max-turns keeps it as a ceiling over these, because a child free to sail past the cap would be a hole in exactly the guarantee the flag is bought for.

All three get the full tool set — read, glob, grep, edit, write, bash, skill — and none of them gets spawn_agent, so subagents cannot spawn subagents.

A preset pins no model and no effort level. Both are arguments to spawn_agent, because what to spend is a judgement about the job and the agent holding the task is the one making it: model picks what runs it — a small fast model for mechanical search, a strong one for work that has to be right — and effort picks how hard it thinks, low through max. Omit either and it inherits the session's. A pinned id here would be a guess about someone else's endpoint as well as about the job: point Codey at a gateway that serves neither, and every spawn of that preset fails before its first turn.

The models it may choose between are in its own system prompt: Codey asks the endpoint what it serves at startup — GET /v1/models, the same route the picker uses — and lists them newest first, with the rule that the newest is the one to reach for unless you asked for another or it has already failed this session. An endpoint that does not answer that route simply gets no listing, and the agent is told that naming no model runs the subagent on whatever the session is using. The list is read once, because it sits in the cached prefix and a prompt that changes mid-session throws the cache away. Subagents do not get this paragraph — they have no such choice to make.

output_config.effort is a per-model capability, not a universal parameter. Haiku 4.5 rejects a request carrying it, and xhigh did not exist before Opus 4.7 — so a request for a level its model does not take goes out without it, rather than failing with a 400 that reads like a bug in Codey. Where that happens to a subagent the answer says so outright (claude-haiku-4-5 takes no effort level, so "low" was not applied) instead of letting the parent believe it got what it asked for, and the effort pill in the status line reads not on Haiku rather than claiming a setting that is not in force.

A model this build has never heard of — a gateway serving something else, a family released after it — is treated the same way: the level is left off. The two mistakes are not symmetric. Sending effort to a model that lacks it is a 400 that ends the run before any work happens; omitting it costs the level and says so in the pill. Gateway decoration is seen past first, so anthropic.claude-opus-5, openrouter/anthropic/claude-opus-5 and claude-opus-5@20260401 are all recognised as the model they name — for pricing and for the thinking parameter too.

Every spawn goes through the ordinary approval box, which shows the preset, the model and the task. It is not rememberable per task — the task text differs every time, so "always this exact one" would never match twice — but "always allow this tool" still applies, for anyone who has decided to trust spawning as such. A subagent's own tool calls go through the same policy, and the box says which agent is asking.

Four run at once; further spawns queue. Two agents editing one file is not a special case: edit_file already refuses a file whose mtime moved since that agent read it, so the second one is told to read it again rather than clobbering the first.

A report reaches the parent exactly once, whichever way it gets there. Both paths — agent_wait returning it as a tool result, and the front end putting it into the conversation as a message — claim it from the supervisor first, and only one claim wins. Without that, an agent that finished before its agent_wait call was even emitted was handed over twice: once as the result, once as a message a turn later, which is the context cost the whole feature exists to avoid. A wait that loses the claim answers with a line saying where to find the report instead of repeating it.

The report comes back on its own. When a subagent finishes, its report is appended to the main conversation as a user message and the main agent starts a turn on it — you do not have to type anything. It is held back only while a turn is already running, while an approval is on screen, while a ! or $ command is running, or while you have text in the prompt box: a turn starting under your fingers would blur the input and eat what you were typing. It goes up the moment that clears. A failed or killed agent is reported the same way, so the parent is never left waiting on a result that is not coming.

The agents sidebar

ctrl+b opens a 30-column pane on the right and gives it the keyboard; the transcript reflows into what is left rather than being covered by it.

Open and focused are separate things. The pane answers every key while it has focus — that is what lets k be a kill rather than a letter — so click the prompt to type again, and the pane stays where it is. Click a row to hand the keys back. ctrl+b always moves towards the pane: it opens a closed one, focuses an open one, and only closes a pane that already has the keys. Which one is live is visible in two places: the heading carries the accent and the prompt frame goes dim, or the other way round.

⏺ Two of those are independent, so I will farm  │  Agents                 2 ⏵
  them out.                                     │
                                                │  ❯ ✳ a1  plan         $0.23
⏺ SpawnAgent(preset=explore, task=…)            │   Opus · 2m04s · 6 turns
  ⎿ started a2 (explore) on claude-haiku-4-5, s…│   ● a2  explore
                                                │   Haiku · waiting · 1 turn
                                                │
                                                │ ↑↓ move · enter open
 ✢ Deliberating… (8s · turn 5 · esc to interrup…│ p pause · k kill · esc back
╭──────────────────────────────────────────────╮│
│ › ask for a change, /help, ! for a shell     ││
╰──────────────────────────────────────────────╯│
 joni   ✳ Opus 5   ⏵ 2 agents                   │
 ⏵ approvals on (shift+tab to cycle) · ctrl+b a…│

Each agent is two lines: the status glyph, the id and the preset, with the cost at the right, and under it the model, how long it has been going and how many turns it has taken. The model is the family alone — thirty columns will not hold claude-haiku-4-5 as well as the numbers — and the full id is in the header of the thread, one keystroke away.

KeyDoes
↑/↓move
enteropen that agent's thread in the main pane
escback to your own thread; again to close the pane
ppause or resume
kstop it
click the prompttype again, leaving the pane open

The statuses are queued, running, waiting — blocked on an approval of yours — paused, done, failed and killed. Pause is checked between turns: the model call and the tool calls in flight finish, and it holds before the next request, so the conversation is never left with a tool_use whose tool_result never came. Kill cancels immediately, and what the agent already did to the tree stays done — this ends an agent, it does not undo one.

Mouse reporting is on, so clicking the agents pill in the status line toggles the pane and clicking a row selects it. /mouse turns reporting off and on again, because while it is on the terminal's own text selection is not.

A child's usage is priced at the child's model and rolled into the session total, so a haiku agent spawned from an opus session is not billed at opus rates. Every metrics event a child writes carries its agent id, so .harness/events.jsonl can be split per agent afterwards.

Subagent transcripts last as long as the session does: -resume brings back your conversation, not theirs.

Subagents belong to the TUI: their reports come back as messages the front end puts into the conversation, and the line-based REPL has nowhere to show four agents at once. -p and -no-tui runs are not offered the tools at all, and -no-agents turns them off for a TUI run too.

Setup

The first run on a terminal opens a full-screen wizard instead of the chat: the mark assembles, the name lights up, and it asks five questions one at a time, plus the three that are only sometimes there — the Claude Code login question where there is no API key and Claude Code is logged in, the Claude skills question on a machine that has some, and the herdr one on a machine that has herdr. "First run" means the config file does not say "setup": "done" — the marker the wizard stamps when the last question is answered — rather than that no file exists, so a config written by hand, or by a build with fewer questions in it, still gets asked the ones it is missing.

 codey  setup                                      step 1 of 5
 ◆━━━━━━━━━━━━◇────────────◇────────────◇────────────◇

 Which model should the agent use?

 ▌ ◆ Claude Opus 5                       $5 / $25 per Mtok
   ◇ Claude Sonnet 5                     $2 / $10 per Mtok
   ◇ Claude Haiku 4.5                     $1 / $5 per Mtok
   ◇ custom…

     claude-opus-5 · 1.0M token context

 ↑↓ move   enter next   esc back   ctrl+c cancel
QuestionAnswers
Modelwhatever GET /v1/models returns, plus custom… for any id
Effortthe API's own llm.EffortLevels: low medium high xhigh max
Approvalsask before every mutating call, or accept them all
Web searchnone, Claude's hosted search, or a command on this machine
Themeember mint iris mono
Claude Code loginno, or borrow it when no key is set — asked only where no key or token was given, the endpoint is Anthropic's, and Claude Code is logged in
Claude skillsleave them alone, use them in place, or copy them once — asked only where there are some
herdr skillinstall it, or not — asked only where herdr is

The last three are the steps that are sometimes not there. The rail knows how many questions this run is actually asking rather than how many the build has, so a machine with none of them gets a five-node rail with no gaps in it, and step 7 of 8 on a machine with all three counts the questions you are being asked. The Claude Code login question opens on no, and both answers carry the same sentence about the terms: the login is issued to Claude Code, and using it from another client is outside Anthropic's terms for it — so it is a choice for your own machine, described under Quick start. Someone with an API key set is not asked at all, because there is nothing for them to decide. The answer is claude_code_auth; changing it mid-session says it takes effect on the next start, because the client was built, credential and all, before the wizard opened. The herdr answer is also the one that is not a preference: it is an act, carried out once, so nothing about it is written to the config. It appears when HERDR_ENV=1 or herdr is on PATH. What it installs, and what happens when the download fails, is below. The Claude skills question is described under skills; "copy them once" is an act in the same way, carried out as the wizard closes, and it is the mode rather than the act that is saved.

It is the same catalogue and the same pricing table /model uses, through the same GET /v1/models call, so the two cannot disagree about what a model is called or what it costs. Where they differ is failure: /model reports the error and closes, because there is a session to go back to. The wizard cannot do that on a first run, so it falls back to the models this build can price and says so. custom… is there because a gateway may serve something no build has heard of.

The theme step previews by applying the palette for real — reading a swatch tells you nothing about what a transcript looks like in it — and it recolours the whole TUI, pickers and slider included. Cancelling puts the old one back.

Answers land in ~/.config/codey/config.json (XDG_CONFIG_HOME is honoured):

{
  "version": 1,
  "model": "claude-opus-5",
  "effort": "high",
  "approvals": "ask",
  "web_search": "custom",
  "search_command": "ddgs text -q {{query}} -m {{count}} -nc",
  "claude_skills": "use",
  "diagnostics": "on",
  "claude_code_auth": "off",
  "theme": "ember",
  "auto_compact": "on",
  "setup": "done"
}

claude_code_auth is "on" or "off", and a missing key — or any other word — means off: the Claude Code login is borrowed only on an explicit "on", or for one run with -claude-code-auth, and -no-claude-code-auth beats both. A missing key is also how Codey knows it has never asked, which is what the one-time question for someone upgrading reads.

auto_compact is the one key neither the wizard nor /settings offers a row for — set it by hand, or pass -no-auto-compact for a single run. diagnostics is the one /settings has a row for and the wizard does not ask about: it defaults to on, it runs a tool already installed on this machine, and nothing it reads leaves the machine, which is the test every question in that interview is really asking. Both screens write the whole file but only touch what they asked about, so it survives them. Set to "off", the conversation is never folded on its own: the window becomes a wall rather than a trigger, and at -compact-floor the turn stops before sending a request that would not fit, naming /compact and /clear as the ways on. The prompt is refused before it joins the history, so compacting and asking again sends it once rather than twice. /compact keeps working throughout — the setting governs the automatic fold, not the manual one. Anything other than "on" or "off" is dropped, and a missing key means on, so a config written before this existed does not suddenly start stopping the agent.

Nothing in that file is required, and none of it wins an argument with a flag: precedence is flag, then config, then the built-in default, so -model claude-sonnet-5 is still a one-run override. accept-all saved as a default is honoured, but -yolo can only turn approvals off, never on — a file should not be able to quietly grant the agent more than the command line did. -no-auto-compact runs the same way round: the flag can only turn the automatic fold off, and a config that never mentions it leaves it on. A value this build does not recognise is dropped rather than forwarded to the API, and effort is checked against llm.EffortLevels rather than a second copy of the same five strings.

/setup reopens the wizard at any time. Finishing applies the answers through the same setters /model and /effort use, so a setting chosen in the wizard and the same setting chosen from the prompt cannot come out different — the wizard just reports them in one line instead of three. It is refused mid-turn: changing the model while a turn is in flight would finish it on a different model than it started. A config file that cannot be parsed is reported and then ignored, and is never overwritten until you finish the wizard.

/model and /effort change the running session and say "from the next turn on"; they do not write to the file. The two screens that do are the wizard and /settings.

Where Codey keeps things

Two directories: one global, one per repository. The second sits in your working tree and is git-ignored, because sessions and an event log are yours rather than the project's.

PathWhat
~/.config/codey/config.jsonthe answers, written by the wizard and /settings; hooks go here by hand
<repo>/.codey/sessions/saved conversations, which is what -resume and /resume read
<repo>/.codey/events.jsonlthe event log METRICS.md is built from
<repo>/.codey/historywhat has been typed at the prompt here, which ↑ walks back through

Codey was called harness until recently, and both of those used to live under that name. Neither rename costs you anything. The config is read from ~/.config/harness/config.json when there is nothing at the new path, so a setup you have already done still counts and the wizard stays shut; that is a read, and the old file is left where it is for an older build to keep using. The per-repository directory is instead moved once, on the first run in a clone that still has a .harness/, and Codey says so when it does — the event log is append-only, so leaving half a repository's history under the old name would quietly corrupt the numbers rather than preserve them. A clone that somehow has both keeps the newer one and leaves .harness/ alone.

/settings

/settings is the same settings without the interview: one row each, changed in place, applied as you move.

 Settings                                    ↑↓ row · ←→ change · esc done
 ❯ Model             Opus 5                   $5 / $25 per Mtok
   Effort            high                     default
   Approvals         Ask me first             recommended
   Web search        No web access            default
   Diagnostics       On                       default
   Claude Code login No, I'll use an API key  default
   Claude skills     Leave them alone         default
   Theme             ember
   claude-opus-5 · enter to pick from anthropic
   saved to ~/.config/codey/config.json

←→ cycles a row and applies it there and then — the theme repaints under the panel, the way it previews in the wizard — and esc closes and writes the file. There is no cancel, because there is nothing left to confirm: the session already has every change. A panel that was only read leaves the file alone, and so does a value cycled back to where it started.

The rows come from the same option lists the wizard's steps are built from, so neither screen can invent a name for a theme or a sentence about an effort level the other does not use. The model row is the exception: its choices come from the endpoint rather than from this build, so enter hands over to the /model picker and lands back here once you have chosen.

The Claude Code login row is there whether or not the wizard asked, so the opt-in described under Quick start can be turned on or back off without rerunning setup. Like web search, diagnostics and Claude's skills, it is decided when the session starts, so a change says it takes effect on the next start rather than pretending to swap the credential under a conversation already in progress.

What the panel shows is the session, not the file — /effort, shift+tab and -yolo all change a setting without the file hearing about it, and a panel that disagreed with the status bar two lines below it would be worse than useless. Only the rows actually touched are written back, which is what keeps a -yolo run from quietly saving "accept everything" as the default for every run after it. And the setup marker is not stamped here: changing a theme is not answering the setup questions, so someone who has only ever used this panel is still offered the wizard.

The whole thing is ↑↓ and enter, esc to go back. Animations collapse to their final frame under NO_COLOR, a dumb terminal, or a window under 60×20, and any key skips the one playing.

Tools

ToolApprovalNotes
read_fileautomaticNumbered lines, offset/limit for paging; a PNG, JPEG, GIF or WebP comes back as a picture the model can look at
globautomaticNewest first; *.go matches at any depth
grepautomaticripgrep when present, pure Go otherwise, identical output either way
edit_filepromptsRequires a prior read; refuses ambiguous matches; returns a diff and any diagnostics
write_filepromptsWhole files only; separate from edit_file so the metrics stay honest
bashpromptsOwn process group, killed whole on timeout; output capped head and tail. background: true returns a handle instead of waiting
process_outputneverNew output from a background process since you last asked, and whether it is still running
process_killneverStops a background process and its children; everything is killed when the session ends anyway
todo_writeneverThe working plan for a multi-step task; the whole list is sent each time
context_statusneverHow full the window is, how many turns and what they cost
ask_userneverPuts a multiple-choice question to you and waits — see questions
web_searchpromptsOnly with web_search: custom; runs ddgs on this machine
web_fetchpromptsWith either web search mode; refuses private and loopback addresses
mcp__<server>__<tool>promptsOne per tool of each MCP server in the config

Diagnostics

The agent writes a file and finds out it broke the build three tool calls later, if at all. The cheapest fix is to put the compiler's own opinion in the result the model is already reading:

⏺ EditFile(path=internal/agent/loop.go)
  ⎿ 4 additions, 1 removal
    …

    diagnostics (gopls): 2 problems
      loop.go:14:2: undefined: fmt.Printl
      loop.go:19:6: declared and not used: n

After a successful edit_file or write_file, the changed file goes to whatever this machine already has for its language — gopls, pyright-langserver, typescript-language-server or rust-analyzer if one is on PATH, and otherwise the compiler or linter: go build and go vet, ruff or pyflakes, eslint or tsc, shellcheck. Nothing is installed and nothing leaves the machine.

A clean file adds nothing at all. Silence is the good news, and a "0 problems" line on every edit would be a paragraph of tokens per edit saying that nothing happened. Ten problems are reported and the rest counted, and a diagnostic about a neighbouring file — the helper you have just renamed out from under — is kept and labelled, because that is the one the agent has no other way to learn about.

Language servers are started once and kept warm between edits, keyed by the workspace around the file rather than by the working root, so /worktree does not strand a warm gopls behind it. A check that has not finished in two seconds is abandoned rather than waited for: a tool call that hangs because a language server is confused is far worse than one that reports nothing. Every other way this can go wrong lands in the same place — a server that will not start, that dies mid-session, that answers with garbage, or one on PATH that turns out to be a broken shim — and the answer is always no diagnostics and a fall through to the linter, never a hung tool call. A server that fails to start is put on a five-minute cooldown rather than retried on every edit.

It is on by default, which is the one setting here that leans that way: it runs a tool you already have, against a file you already told the agent to write, and nothing it reads goes anywhere. "diagnostics": "off" in the config, the /settings row, or -no-diagnostics for a single run turns it off.

Skills

A skill is a directory of instructions the agent pulls in when it is relevant:

~/.agents/skills/commit-helper/SKILL.md      every repo
./.agents/skills/commit-helper/SKILL.md      this one, checked in
---
name: commit-helper
description: Use when writing commit messages for this repo
---

Read the last twenty commits for tone before writing anything.
Conventions are in references/conventions.md.

The directory name is the skill's name, and a name: that disagrees with it is a load error. Only the description reaches the model until the skill is invoked, so it is what decides whether the skill fires at all; the body can be as long as you like.

Two ways in, one way to load. The agent calls the skill tool when a description matches what it is doing; you can force one with /commit-helper fix the flaky test, which the model answers by making the same call. /skills lists what was found, project shadowing personal on a name collision, grouped by where each one came from:

skills: 3
  personal
    /commit-helper  Use when writing commit messages
  claude
    /pdf            Extract text and tables from PDFs
  claude:superpowers
    /brainstorming  Use when exploring an idea before writing a plan

One line each, truncated to the width. A description written for another harness can be three sentences long, and this list is for recognising a skill you already know about rather than for reading it.

Skill directories are readable by read_file, glob and grep even though they sit outside the working root, so a skill can ship reference files and point at them. They are not writable by anything: edit_file, write_file and bash keep the working root as their only root. A skill is input, not a work product.

Relative paths still anchor to the working root, so a skill pointing at its own files is read with the directory the skill tool prints joined on. If the model forgets, the "no such file" it gets back names the skill directories, which is usually enough to recover on the next turn. A shadowed skill's directory is not readable — only the skills actually in play widen anything.

Discovery happens at startup. The name-and-description listing goes in the cached prompt prefix, so re-reading the directory each turn would cost a cache miss on every turn for a file that never changes. Restart to pick up a new skill. -no-skills turns the whole thing off; the eval runner never discovers skills at all, so METRICS.md is unaffected by what is in your home directory.

Claude Code's skills

Codey can also use the skills Claude Code already has on this machine — the ones under ~/.claude/skills, the ones its installed plugins ship, and a project's .claude/skills. The setup wizard asks about them, and only when there are some to offer, because a question about nothing is a question worth not asking:

claude_skillsWhat happens
offthey are left alone; Codey reads only its own roots. This is the default
usethey are read where they lie, on every start, so updating a plugin in Claude Code updates the skill here with nothing to re-run
copythey are copied once into ~/.agents/skills, where they are yours to edit and unaffected by the next plugin update

Off is the default for the same reason web_search defaults to none: a skill is a page of instructions the model will follow, and it should be loaded because you said so rather than because a directory happened to exist in your home directory.

Plugins come from ~/.claude/plugins/installed_plugins.json, newest install per plugin, so the stale versions left in the cache are not loaded three times over. A skill of your own in ~/.agents/skills wins when it shares a name with one of Claude's — what you put there is a decision, what arrived with a plugin is not — and copy never overwrites a skill already there. Frontmatter Codey would otherwise reject is accommodated rather than skipped: a name with capitals, underscores or spaces in it, or one that disagrees with its own directory, is normalised into a slug instead of becoming a load error, because these files were written for another harness and are not yours to fix. /skills lists each one with where it came from — claude, or claude:superpowers for a plugin's.

Web search

The agent's knowledge of a library ends where its training did, and the two questions it cannot otherwise answer — what does this error message mean, and what is this API called now — are the ones a search box answers in seconds. The wizard's fourth question decides whether it gets one, and the honest default is no: every other capability here stays inside the working tree, and a search query is written by the model out of whatever the model has read.

web_searchWhat it doesWhat it costs you
nonenothing; the tools are not registered and the model is never told they exist—
claudedeclares Anthropic's hosted web_search_20250305 tool, which runs on their side of the wirebilled per search by Anthropic; needs an endpoint that offers it
customregisters web_search and web_fetch, which run herea search command on your PATH

claude is a line in the request's tool array and nothing else — no install, no key, no HTML parsing. The searches come back as server_tool_use and web_search_tool_result blocks, which the loop turns into ordinary WebSearch(...) transcript entries so a search is something you can watch rather than a pause you have to guess at. A hosted search cannot be refused at the prompt, because it happens inside a request you already approved; the setting itself is the consent. It also needs the endpoint to implement it, so a gateway or a local server speaking the Messages API will generally refuse the whole request — if that happens, switch to custom.

custom runs a command. The default is

ddgs text -q {{query}} -m {{count}} -nc

which needs the DuckDuckGo CLI (pipx install ddgs) and no account at all. {{query}} and {{count}} are substituted as whole argv elements and the command is run without a shell, so a query containing ; or backticks is a query rather than a second command.

Note the absence of -o json, which is the flag you would reach for and the wrong one: it does not print JSON, it writes a file — into whatever directory the agent happens to be working in, once per search. The plain listing goes to stdout and is parsed, and -nc keeps the colour codes out of the titles.

Any tool will do, as long as it prints to stdout: a JSON array, one JSON object per line, a {"results": […]} wrapper, or ddgs's own aligned listing are all read. Titles may be title; links href, url or link; snippets body, snippet, description or abstract. Edit the command in the wizard, or set search_command in the config.

web_fetch is the other half, because a snippet is enough to choose a link and never enough to write code against. It resolves the host and refuses loopback, private, link-local and unique-local addresses, on the original URL and on every redirect hop — the model invents these URLs, and 169.254.169.254 is a cloud metadata endpoint. Pages come back as text, capped head and tail like bash output, wrapped in markers that say to treat what is between them as data rather than instructions. That does not make prompt injection impossible; it makes it visible in the transcript, which is the most a fetch tool can honestly offer.

Both tools prompt, and neither is in the read-only set: they read nothing local and send the model's words off the machine, which is the opposite of what that set is for. The query and the URL are the detail on the prompt, so what is leaving is on screen before it leaves. "Always this tool" is the answer most people give once.

MCP servers

Codey is an MCP client over stdio. Servers go in the config by hand, in the same shape Claude Code and Codex use, so an entry can be carried across from either unchanged:

{
  "mcp_servers": {
    "fs": { "command": "npx", "args": ["-y", "@modelcontextprotocol/server-filesystem", "."] },
    "db": { "command": "my-db-mcp", "env": { "DB_URL": "postgres://localhost/dev" } }
  }
}

Each server is started once, when the session opens, in the working root, and every tool it lists is offered as mcp__<name>__<tool> — the name being the key you gave it, not whatever the server calls itself. Subagents get the same tools from the same processes. Every call prompts like bash does, with "always this tool" to stop asking. A server that is not installed, does not answer within thirty seconds or speaks a protocol version Codey does not is reported at startup and left out; the session goes on without it. A server that dies later is not restarted, and its tools say so when called.

Only tools are used: not resources, prompts or sampling, and no HTTP transport. Pictures a tool returns are described to the model rather than shown. A server's directory is fixed when it starts, so after /worktree it is still serving the root the session began in. -no-mcp starts none of them for one run.

Hooks

Codey publishes its lifecycle — a session opened, a run started, a tool ran, an agent stopped to ask you something — so that things outside the process can watch it. That is a different job from the event stream the TUI draws from: this one carries no conversation content, no text deltas and no tool output, because its audience is a sidebar, a notifier, or a script, and what the model wrote is not theirs to have.

EventWhen
session_start / session_endone conversation, from open to close; a second tab is a second session
run_start / run_endone prompt, from your message to the model's final answer, tool calls and all
turn_startone model call inside a run
tool_start / tool_resultone tool call; the result says whether it failed, not what it returned
blocked / unblockedwaiting on a human: an approval prompt, or a question from ask_user
paused / resumedthe loop held at a turn boundary, and let go again

blocked is the one you cannot get any other way. From outside the process an agent thinking hard and an agent that has been sitting on an approval prompt for ten minutes look exactly alike: the run has not returned and nothing is being printed. Only one of them will finish without you.

Hooks in the config run shell commands:

{
  "hooks": {
    "run_end": ["notify-send 'codey' \"$CODEY_SESSION finished\""],
    "blocked": ["notify-send -u critical 'codey needs you' \"$CODEY_MESSAGE\""]
  }
}

Each command gets the event twice over: as CODEY_HOOK_EVENT, CODEY_SESSION, CODEY_AGENT, CODEY_TURN, CODEY_TOOL, CODEY_REASON, CODEY_MESSAGE and CODEY_ERROR — always exported, sometimes empty, so a one-liner never has to test first — and as the same fields in JSON on stdin, for anything that wants a parser rather than string surgery. They run in the working root, one after another, on the agent's own goroutine, which is why each is given ten seconds and then abandoned: a hook that hangs would otherwise be a session that hangs. Output is swallowed unless the command fails, since the TUI owns the screen; a failure is written to the event log as a hook_error and changes nothing about the run. An unknown event name is refused at startup rather than ignored, because a hook that silently never fires is the one bug with nothing to notice.

This is the single setting the wizard never writes. A hook is a command your machine runs on your behalf, so it gets into the file because you typed it there. -no-hooks turns the lot off for one run.

herdr

herdr is a terminal workspace manager for coding agents: a background server owns the terminals, panes survive a detach, and a sidebar shows across every project which agent is working, which is blocked, and which is idle. Codey reports itself to herdr, automatically — there is nothing to install and nothing to configure. Run it in a pane and it says so at startup:

codey: herdr detected — reporting agent state to pane w1:p1

Herdr reads most agents' states off the screen with pattern rules. Codey is told instead, through the contract herdr documents for agents it does not ship support for: a process inside a pane inherits HERDR_ENV=1, HERDR_PANE_ID and HERDR_BIN_PATH, and reports semantic state by running herdr pane report-agent. Being told beats guessing in both directions — herdr never has to infer anything from what the TUI happened to draw, and the state it could not see at all, that the agent is sitting on an approval prompt behind a full-screen view, is stated outright along with what it is waiting for:

bash: rm -rf build
asked about Storage, Error handling

A subagent's prompt counts. Spawning does not block, so a background agent can ask for approval long after the agent that spawned it went quiet, and a pane that called that idle would leave you waiting on an agent that is waiting on you. Two agents can be waiting at once, and answering one does not clear the other: the pane goes back to what it was doing only when the last prompt is answered.

One pane holds one Codey and one Codey can hold several tabs, so the tabs are reduced to the single state the pane is in: blocked beats working beats idle. What a person scanning a sidebar needs to find is the agent that stopped and wants them, and after that the one still going. A paused agent reports idle rather than blocked — nobody is being waited on, and it has no business in the list of agents that need attention.

Every report carries Codey's session id, so herdr's pane and agent APIs show which conversation is running in a pane and a restored one can be pointed back at it with -resume. Herdr restarts an agent by itself only where it knows how to launch it, which for now means the agents in its own registry; the reference is reported regardless, because it costs one flag and is the half of the problem that is ours.

Reporting is a no-op anywhere else. Detection is those three environment variables and nothing else — no probing, no socket, no cost to anyone who has never heard of herdr — and all three are required, because a stale HERDR_ENV exported into a shell that outlived its pane is exactly the case where reporting would go nowhere, slowly, forever. -no-hooks disables it too.

When a state looks wrong, herdr agent list shows what herdr sees, and the hook_error lines in .codey/events.jsonl show what Codey could not tell it.

The herdr skill

Reporting is one direction. The other is the agent driving herdr itself — splitting a pane, starting a server in it without stealing your focus, reading what another pane printed, waiting until another agent is genuinely blocked rather than merely slow. Herdr publishes a skill that teaches an agent to do that, and the setup wizard offers to install it when it finds herdr on the machine:

 Install herdr's skill, so the agent can drive herdr?

 ▌ ◆ yes, install it                            ~/.agents/skills/herdr
   ◇ no

Yes downloads herdr's SKILL.md and writes it to ~/.agents/skills/herdr/SKILL.md, which is where Codey looks for personal skills — the same layout herdr publishes and the same one npx skills add writes, so a skill installed by either is found by both. From the next start it is listed to the agent like any other skill, and invoked the same way.

It is fetched rather than shipped inside the binary. The file is a manual for a CLI that is still moving, and a copy frozen into a Codey release would go on teaching last year's flags long after they stopped working. The cost is that the install needs the network: when it fails, nothing is written, the wizard says why, and the answers you just gave are saved regardless — only the download is lost, and /setup offers it again.

Nothing is written unread. What comes back is parsed by the same loader that will read it at startup, and rejected if it is not a skill Codey can load — a login page, an error page, or a file whose shape has changed. The write goes through a temporary file in the same directory, so a failed update leaves the copy you already had rather than half of a new one.

This is the only question in the wizard that acts rather than records, so it is the only one where pressing enter through the screens does something: the row names the exact path before you answer, and the notice afterwards names the file that was written. Uninstalling is rm -r ~/.agents/skills/herdr.

Inside another editor

Codey can be the agent behind somebody else's UI. It speaks the Agent Client Protocol — JSON-RPC over stdin and stdout — so a control plane that drives Codex, Claude Code or Cursor can drive this instead:

codey agent stdio

Nothing but protocol frames goes to stdout in that mode; diagnostics go to stderr. The connection ends when stdin does.

T3 Code

T3 Code compiles its providers in, so there is no Codey entry to select. There is, however, a binary path on every provider, and its Grok provider is a plain ACP agent — which means Codey can take that slot with no change to their source. In Settings → Providers, enable Grok, set Binary path to your codey, and rename the instance:

"providerInstances": {
  "codey": {
    "driver": "grok",
    "displayName": "Codey",
    "enabled": true,
    "config": { "binaryPath": "/path/to/codey" },
    "environment": [
      { "name": "ANTHROPIC_API_KEY", "value": "sk-ant-...", "sensitive": true }
    ]
  }
}

That file is ~/.t3/userdata/settings.json; the settings panel writes the same thing. The per-instance environment is how Codey gets a credential without inheriting whatever the desktop app was launched with — and without it, the provider card will say Codey is installed and not logged in, which is true.

Threads stream text and reasoning, fill a tool row in as the command talks, raise an approval prompt you answer in T3 Code's own panel, and stop when you press stop. The model picker is filled from the endpoint Codey is pointed at.

Subagents work too. Each one gets a row of its own that opens when the child starts, fills in as it works, and closes with its report, and the reports reach the parent as messages exactly as they do in the TUI. A turn stays open while its children are still working — their output belongs inside the turn that started them, and a thread that looked finished while four agents were still running would be lying. -no-agents in the launch arguments turns them off.

What does not work is resuming a thread after a restart: Codey does not advertise session loading, so T3 Code will not offer it.

The card will say Grok and show the xAI glyph. The display name and accent colour are yours to set; the icon is not. That is the price of occupying a slot instead of adding one.

Two invocations exist only for that provider card: codey --version, and codey models, which prints whether there is a credential and what the endpoint serves. Both are shaped for the regular expressions on the other end rather than for a person. The probe follows the same opt-in as everything else: a Claude Code login counts as logged in only when the config says "claude_code_auth": "on" — the probe is run with no flags, so -claude-code-auth in the launch arguments reaches the agent but not the card.

docs/superpowers/specs/2026-09-19-t3code-provider-design.md is the research this is built on: what every T3 Code provider requires of a binary, and why the Grok slot is the one that fits.

Evals

./evals/selftest.sh    # no API calls: checks the tasks measure something
go run ./evals -n 3    # the real thing

Ten tasks, a fresh temp directory per run, full transcripts under evals/runs/<timestamp>/. See METRICS.md.

Safety

Three layers, in increasing order of how much they actually protect you.

Path jail. Every path a tool is given is resolved with filepath.EvalSymlinks and refused if it lands outside the working root, including through a symlink that points out of the tree. Cheap, and it catches a lot.

Approval prompts. Read-only tools run unattended. bash, edit_file, write_file, web_search and web_fetch ask, with "yes / no / always this exact one / always this tool" and session memory. /allowed lists what you have agreed to.

Shell commands are parsed with mvdan.cc/sh/syntax so the prompt can tell you what a command will actually run — git status; rm -rf ~ is shown as running both git and rm. This is not a security boundary, and Codey does not pretend otherwise: a command containing $(...), backticks, or an interpreter with -c cannot be analysed at all, so it is marked opaque and "always allow this exact command" is refused for it. String-matching allowlists for shell commands do not work; this exists to make the prompt specific, not to make the decision for you.

Hooks sit outside all three layers, deliberately: a command in "hooks" runs on every event it is attached to, without a prompt, because you put it in your own config rather than the agent asking for it. The path jail is what keeps the agent from adding one — the config lives in ~/.config/codey/, outside any working root you would sensibly point Codey at — but the flip side is that anything able to write that file has arranged to run commands here. -no-hooks is the switch that says no for one run. MCP servers are the same bargain: each is a program started with your environment when the session opens, and only its tool calls go through the prompts. -no-mcp is theirs.

A sandbox. This is the layer that actually contains a mistake, and the Codey cannot provide it for you. The honest recipe on Linux:

podman run --rm -it \
  -v "$PWD":/work:Z -w /work \
  -e ANTHROPIC_API_KEY \
  docker.io/library/golang:1.26 \
  /work/codey -C /work -yolo

Decide about egress explicitly. The container above has network access, because Codey needs to reach the API — which means the agent's bash has it too. That is the line between "broke my repo" and "read my .env and made an HTTP request". If that matters for the tree you are pointing it at:

  • Treat every secret reachable from inside the container as exposed.
  • Use a token scoped to nothing else, and a clone rather than your working tree.
  • For real isolation, run Codey on the host and put only bash in a network-less namespace. That is not implemented here.

-yolo skips every prompt. It is correct inside a container or against a throwaway clone, and wrong everywhere else. The eval runner sets it, because it is headless and operates on a temp directory it created.

Layout

cmd/codey        flag parsing, wiring, REPL
internal/llm     Messages API: types, HTTP, SSE, pricing
internal/agent   turn loop, conversation state, compaction, sessions
internal/tools   the tool registry and the tools
internal/diag    language servers and linters, and what they say about an edit
internal/skills   discovery and parsing of SKILL.md, Codey's own and Claude Code's
internal/websearch  the search command, the URL jail, HTML to text
internal/mcp     MCP client: starts the configured servers, offers their tools
internal/config  saved defaults: model, effort, approvals, web search, theme, diagnostics
internal/approval  allow / deny / ask, with shell analysis
internal/ask     questions the agent puts to you mid-task, and the tool for it
internal/hooks   the lifecycle, published: fan-out, and the config's commands
internal/herdr   reporting agent state to the herdr pane Codey is running in
internal/attach  pictures pasted into a prompt: clipboard, files, markers
internal/metrics JSONL event log
internal/ui      line-based terminal rendering
internal/acp     Agent Client Protocol: the wire, and its vocabulary
internal/serve   Codey as an agent another program drives, over ACP
internal/tui     full-screen Bubble Tea front end, and the setup wizard
evals            task suite and runner

Two rules hold the shape: agent never imports ui or tui, so the eval runner and the ACP front end can drive the loop headless; and every tool returns (string, error) where the error is text the model reads, not an exception Codey swallows. A failed edit is a normal event in the transcript.

The TUI obeys the first rule through two one-way hatches. Events reach it via agent.Observe, forwarded into the Bubble Tea loop with Program.Send, which is safe from the agent's goroutine. Approvals go out the same way and then block the agent on a reply channel until a key arrives, and questions take the same hatch with an answer on the way back. Those channels are buffered and the wait honours the turn's context, so neither side can strand the other.