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codey

Codey is a coding agent harness in Go. Point it at a repository, tell it to make the failing test pass, and measure how often it actually does.

The code is the byproduct. The deliverable is METRICS.md. PLAN.md is the build plan this follows.

Quick start

go build -o codey ./cmd/codey

./codey -C /path/to/a/throwaway/clone          # full-screen TUI
./codey -C /path/to/repo -p "why does TestFoo fail?"   # one prompt

If you are logged into Claude Code, that is all the setup there is: Codey borrows the OAuth credential from ~/.claude/.credentials.json when nothing else supplied one. Otherwise, or to use a different account:

export ANTHROPIC_API_KEY=sk-ant-...

A different endpoint — a gateway, a proxy, a local server speaking the Messages API:

./codey -base-url http://127.0.0.1:4000 -api-key ... -C .
# or ANTHROPIC_BASE_URL / ANTHROPIC_API_KEY / ANTHROPIC_AUTH_TOKEN

Flags beat the saved config, which beats the built-in defaults; the config is what the setup wizard writes on a first run. -auth-token sends Authorization: Bearer, which is what OAuth tokens and most gateways want; -api-key sends x-api-key. A non-default endpoint announces itself on stderr, because your prompt and every file the agent reads go wherever that URL points.

The Claude Code login is the last resort, tried only when no flag and no environment variable supplied a credential, and only against Anthropic's own endpoint — a credential found on disk is not one you chose to send, so it is never forwarded to a -base-url you pointed Codey at. -no-claude-code-auth skips it entirely. Note that the credential is issued to Claude Code; using it from another client is outside Anthropic's terms for it, which API keys and gateway tokens do not carry.

On macOS Claude Code keeps this in the Keychain rather than a file, so there is nothing to borrow there. An expired access token is refreshed automatically; the credentials file is left alone unless the server rotates the refresh token, in which case the replacement is written back — leaving the dead one there is what would break your Claude Code login.

Useful flags: -model, -effort low|medium|high|xhigh|max, -max-turns, -resume latest, -no-stream, -no-cache, -no-auto-compact, -v, -yolo, -no-tui, -no-skills, -no-agents, -no-claude-code-auth.

Flags and thresholds

-compact-at (default 0.7) is where the conversation is normally folded into a summary, keeping the last six messages verbatim. Early and rare is deliberate: compaction is itself a model call with the history in it, and it is the single biggest thing that breaks prompt caching.

-compact-floor (default 0.97) is the fraction past which compaction stops being optional. The normal threshold declines a history it cannot split safely — a handful of enormous tool results is too few messages to cut six off the end of — and below the floor that restraint is right. Past it, a verbatim tail is worth nothing if the next request has no room to be sent, so the floor folds anyway and settles for a one-message tail. /compact follows the same rule past the floor, since with auto-compaction off it is the only move left. When even that finds nothing to fold, Codey says so, rather than letting the next request fail as a bare API error.

-context-window (default 1,000,000) is what both fractions are measured against; lower it for a model with less room.

-no-auto-compact turns the automatic fold off for one run, the same as "auto_compact": "off" in the config. The floor then stops the turn instead of folding: the session stays intact, nothing is summarized behind your back, and /compact is what makes room. In -p mode the stop is a non-zero exit.

-no-agents leaves out the subagent tools, so the agent works alone.

The TUI

On a terminal, the interactive mode is a full-screen Bubble Tea app. It opens on a welcome block — Codey, then the model, the endpoint and the root:

▄██████▄   codey v0.6.0
█  ██  █   Opus 5 · anthropic
███▀▀███   ~/Work/GO/coding-harness
 ▀█▀▀█▀ 

The gopher is drawn in half-blocks, so it needs no patched font, and it is dropped rather than sliced on a terminal too narrow to hold it beside a readable amount of text: half a mascot reads as a rendering bug, where the three lines alone read as a choice. From there it settles into a transcript above a prompt:

⏺ Let me see what the test expects before changing anything.

⏺ ReadFile(path=internal/agent/loop_test.go)
  ⎿ 1: package agent
    …

⏺ EditFile(path=internal/agent/compact.go)
  4 additions, 1 removal
  @@ -50,7 +50,9 @@
  +    if window == 0 {

 ✢ Noodling… (14s · turn 3 · ↓ 1.3k tokens · esc to interrupt)   ● high · /effort
╭──────────────────────────────────────────────────────────────────────────────╮
│ › _                                                                          │
╰──────────────────────────────────────────────────────────────────────────────╯
 joni   ✳ Opus 5   ◐ 62.2k (6%)   ↑ 4.2k ⟳ 58.0k ↓ 1.3k  $0.0835
 ⏵ approvals on (shift+tab to cycle) · /help for commands

Every event hangs off a dot in the left gutter, and everything belonging to it is indented under that dot, so a screen of tool output still reads as a sequence of things that happened. Diffs are shown in full and in colour with a count of what changed; other output is elided after six lines.

What the model says is Markdown, and it is rendered as Markdown — headings, weight, lists, block quotes, rules, and tables laid out in columns:

⏺ Findings

  The refresh path drops the rotated token. Three things are going on:

  1. refresh() returns the new pair but never writes it back
  2. the old refresh token is already dead by then

   File                   │ Line                  │ Change
  ────────────────────────┼───────────────────────┼───────────────────────
   refresh.go             │ 84                    │ write back

    func refresh(tok string) (Creds, error) {
    	// TODO: persist the rotation
    }

Fenced code is syntax-highlighted by chroma, and every colour — prose, headings, keywords, strings — comes from the theme in force, so /setup repaints Markdown along with everything else. Headings drop their hashes: the levels are told apart by colour and weight instead. It renders as it streams, so a table fills in row by row.

Only what the model says goes through this. Tool results and the output of your own ! and $ commands are program output and are shown as they came, and -no-tui prints raw text so -p stays pipeable.

The status bar reports the context gauge — the last turn's input size against the window, which drops when the conversation is compacted — and separates fresh input tokens from cache reads, because the gap between the two is what METRICS.md is about. The prompt box grows with what you type, up to six lines.

The conversation folds itself into a summary at 70% of the window, and /compact does it on demand — before a long task, say, or when the gauge is climbing faster than the work is. /compact waits for the current turn to finish, because it rewrites the history that turn is building on. Afterwards the gauge goes blank rather than keep reporting a number the compaction just made untrue; the next turn measures the window again and it comes back. At 97% compaction stops being optional, and it can be turned off altogether: see the flags below.

KeyDoes
entersend
/open the command menu — see below
!run a shell command yourself — see below
$the same, through python3
ctrl+jnewline without sending
shift+tabcycle the approval mode
ctrl+bopen the agents sidebar — see below
ctrl+rexpand elided tool output
pgup/pgdnscroll the transcript
escinterrupt the turn
ctrl+cinterrupt the turn; again when idle to exit

Commands: /allowed, /clear, /compact, /effort, /exit, /help, /model, /mouse, /settings, /setup, /skills, and one per discovered skill.

The mouse

DoesHow
scroll the transcriptthe wheel, anywhere
selectdrag; double-click a word, triple-click a line, shift+click to extend
copylet go — the selection lands on the clipboard on release
chooseclick a menu row, a model, the effort slider, an approval, the mode line
work with agentsclick the agents pill or a row; click the prompt to type again

The prompt box is keyboard-driven: a click does not move the caret in it, and what you have typed is the one thing the mouse cannot select. Dragging against the top or bottom edge of the transcript scrolls, so a selection can be longer than the screen; it keeps going while the pointer moves, because a terminal reporting button events says nothing about a hand held still.

Codey runs in the alternate screen, where the terminal has no scrollback of its own to roll — so asking for mouse reporting is what makes the wheel work at all. The cost is the terminal's own text selection, which stops being the terminal's the moment drags are reported to the program. That is why the selection above exists: it is the replacement, and copying goes out over both OSC 52 (which works over ssh) and the desktop clipboard, because terminals disagree about which of the two they allow.

/mouse hands the mouse back. Selection and copy become the terminal's again, exactly as before this existed, and the wheel goes quiet. shift+drag usually reaches the terminal's own selection without turning reporting off at all.

A slash at the start of an empty prompt opens the command menu, which filters as you type — a name that starts with what you typed before one that merely contains it:

╭──────────────────────────────────────────────────────────────────────────────╮
│ › /s                                                                         │
╰──────────────────────────────────────────────────────────────────────────────╯
 ❯ /skills                the instruction sets found at startup
   /systematic-debugging  find the cause before changing code (project)
   /brainstorming         explore an idea before building it (personal)

↑/↓ move, tab or enter completes the highlighted name into the prompt — completing is not sending, so there is room to type arguments for a skill or a level for /effort — and esc dismisses the menu without touching what you typed. The menu offers exactly the commands the TUI answers, so nothing it suggests can come back as "unknown command".

Running something yourself

! on an empty prompt points the box at a shell instead of at the model; $ points it at python3. The marker replaces the ›, the frame changes colour, and enter runs the line where the agent's own bash tool would have run it — from the working root, with the same timeout and the same output cap.

╭──────────────────────────────────────────────────────────────────────────────╮
│ ! go test ./internal/agent/                                                  │
╰──────────────────────────────────────────────────────────────────────────────╯
⏺ ! go test ./internal/agent/
  ⎿ exit code: 1 (2.3s)
    --- stdout ---
    --- FAIL: TestCompactKeepsTheLastExchange (0.00s)
        compact_test.go:88: history has 2 messages, want 4
    … +9 more lines (ctrl+r)

The agent is shown what you saw. The command and its output are appended to the conversation as a user message, so the next thing you type can be "fix that" and the model already has the failure. Nothing is sent at that moment — it waits in the history and goes up with your next real turn, so several commands can be run before saying anything about them.

What reaches the model is the capped report, not the raw firehose: a noisy command cannot cost more context from the prompt box than it would through the tool. The transcript collapses it further to six lines, and ctrl+r expands to exactly what the model was given, so the two never drift.

esc leaves the mode, as does backspace over the marker. The mode is per-command — after a run the prompt returns to normal, the way a shell prompt comes back. One command runs at a time; while it does, esc interrupts it and a message you type waits rather than jumping ahead of the output it is about. A ! typed mid-sentence is an exclamation mark.

These bypass the approval policy by design: you typed the command, so there is nobody left to ask. They are also the one part of the TUI that runs something without the model's involvement — worth remembering when the root is not a throwaway clone.

/model asks the endpoint what it serves — GET /v1/models, paginated — and opens a picker on the answer:

 Select model
 from anthropic · ↑↓ move · enter apply · esc cancel
   1. Claude Fable 5.1      claude-fable-5-1 · 1.0M in · $10 / $50 per Mtok
   2. Claude Opus 5         claude-opus-5 · 1.0M in · $5 / $25 per Mtok ✓
 ❯ 3. Claude Sonnet 5       claude-sonnet-5 · 1.0M in · $2 / $10 per Mtok
   4. Claude Haiku 4.5      claude-haiku-4-5-20251001 · 200.0k in · $1 / $5 per Mtok

The cursor starts on the model in force, which is also the one marked. The id, the context window and the list price come from the endpoint and from the pricing table; a model neither knows about simply says less. The switch applies from the next turn — the conversation so far is replayed to the new model — and costs already incurred stay priced at the model that incurred them, because a session that switched models was not all billed at the model it ended on.

Not every endpoint serves that route. When the fetch fails the picker says so, names the host and the reason, and closes; /model <id> and the -model flag still switch without asking anyone's permission.

/effort opens a slider in place of the prompt, on the level in force — an unset level is the API's own default, high, so the marker starts there rather than at an end:

 Faster                                                            Smarter
 ──────────────────────────────────────▲───────────────────────────────────
       low            medium            high             xhigh         max
 ←→ move · 1-5 jump · enter apply · esc cancel

Moving the marker changes nothing until enter; esc leaves the level alone. /effort xhigh still applies a level directly for anyone who can type it, and either way it is the -effort flag reached from the keyboard. The level in force shows above the prompt on the right. A terminal too narrow for five labels gets ◀ high ▶ and the same keys rather than a track with the words sliced in half.

/model and /effort change the session. /settings and /setup change what the next session starts with — see Setup.

shift+tab cycles between asking before every mutating call and accepting them all, which is -yolo reached from the keyboard. The mode line says which is in force at all times, and the switch is recorded in the transcript, because a mode that silently lets the agent write to disk is not one to keep in a corner.

Approvals appear inline as a bordered prompt, answered by number or by the key in brackets — y, n, a for this exact command, t for the whole tool. The agent goroutine blocks until you answer, which is the point: the tool has not run yet. Interrupting while that prompt is open denies the call and cancels the turn rather than leaving the agent waiting on a channel nobody will read.

The TUI is skipped automatically when stdin or stdout is not a terminal, and by -p and -no-tui, which use the line-based renderer instead. Both front ends consume the same agent.Event stream, so neither can show something the other cannot.

Subagents

The agent can start other agents. spawn_agent(preset, task) returns immediately with a short id — a1, a2, … — and that agent runs in the background on its own goroutine while the main agent carries on with whatever it was doing. agent_wait(id) blocks until that one finishes, for the times the parent genuinely cannot proceed without the answer.

A subagent is a whole agent, not a subroutine: its own conversation, its own context window, its own model, its own turn loop. The parent never sees its turns — only the report it ends with. That is the point. Work that would have filled the parent's window with file listings fills the child's instead, and comes back a paragraph long.

Three presets, compiled in rather than configurable, because a preset the model can invent is a blast radius the model can invent:

PresetForTurn cap
explorefinding things, and reporting paths and line numbers20
planworking out how a change should be made, without making it30
generala self-contained piece of work, edits and tests included40

All three get the full tool set — read, glob, grep, edit, write, bash, skill — and none of them gets spawn_agent, so subagents cannot spawn subagents.

A preset pins no model and no effort level. Both are arguments to spawn_agent, because what to spend is a judgement about the job and the agent holding the task is the one making it: model picks what runs it — a small fast model for mechanical search, a strong one for work that has to be right — and effort picks how hard it thinks, low through max. Omit either and it inherits the session's. A pinned id here would be a guess about someone else's endpoint as well as about the job: point Codey at a gateway that serves neither, and every spawn of that preset fails before its first turn.

The models it may choose between are in its own system prompt: Codey asks the endpoint what it serves at startup — GET /v1/models, the same route the picker uses — and lists them newest first, with the rule that the newest is the one to reach for unless you asked for another or it has already failed this session. An endpoint that does not answer that route simply gets no listing, and the agent is told that naming no model runs the subagent on whatever the session is using. The list is read once, because it sits in the cached prefix and a prompt that changes mid-session throws the cache away. Subagents do not get this paragraph — they have no such choice to make.

output_config.effort is a per-model capability, not a universal parameter. Haiku 4.5 rejects a request carrying it, and xhigh did not exist before Opus 4.7 — so a request for a level its model does not take goes out without it, rather than failing with a 400 that reads like a bug in Codey. Where that happens to a subagent the answer says so outright (claude-haiku-4-5 takes no effort level, so "low" was not applied) instead of letting the parent believe it got what it asked for, and the effort pill in the status line reads not on Haiku rather than claiming a setting that is not in force.

A model this build has never heard of — a gateway serving something else, a family released after it — is treated the same way: the level is left off. The two mistakes are not symmetric. Sending effort to a model that lacks it is a 400 that ends the run before any work happens; omitting it costs the level and says so in the pill. Gateway decoration is seen past first, so anthropic.claude-opus-5, openrouter/anthropic/claude-opus-5 and claude-opus-5@20260401 are all recognised as the model they name — for pricing and for the thinking parameter too.

Every spawn goes through the ordinary approval box, which shows the preset, the model and the task. It is not rememberable per task — the task text differs every time, so "always this exact one" would never match twice — but "always allow this tool" still applies, for anyone who has decided to trust spawning as such. A subagent's own tool calls go through the same policy, and the box says which agent is asking.

Four run at once; further spawns queue. Two agents editing one file is not a special case: edit_file already refuses a file whose mtime moved since that agent read it, so the second one is told to read it again rather than clobbering the first.

A report reaches the parent exactly once, whichever way it gets there. Both paths — agent_wait returning it as a tool result, and the front end putting it into the conversation as a message — claim it from the supervisor first, and only one claim wins. Without that, an agent that finished before its agent_wait call was even emitted was handed over twice: once as the result, once as a message a turn later, which is the context cost the whole feature exists to avoid. A wait that loses the claim answers with a line saying where to find the report instead of repeating it.

The report comes back on its own. When a subagent finishes, its report is appended to the main conversation as a user message and the main agent starts a turn on it — you do not have to type anything. It is held back only while a turn is already running, while an approval is on screen, while a ! or $ command is running, or while you have text in the prompt box: a turn starting under your fingers would blur the input and eat what you were typing. It goes up the moment that clears. A failed or killed agent is reported the same way, so the parent is never left waiting on a result that is not coming.

The agents sidebar

ctrl+b opens a 30-column pane on the right and gives it the keyboard; the transcript reflows into what is left rather than being covered by it.

Open and focused are separate things. The pane answers every key while it has focus — that is what lets k be a kill rather than a letter — so click the prompt to type again, and the pane stays where it is. Click a row to hand the keys back. ctrl+b always moves towards the pane: it opens a closed one, focuses an open one, and only closes a pane that already has the keys. Which one is live is visible in two places: the heading carries the accent and the prompt frame goes dim, or the other way round.

⏺ Two of those are independent, so I will farm  │  Agents                 2 ⏵
  them out.                                     │
                                                │  ❯ ✳ a1  plan         $0.23
⏺ SpawnAgent(preset=explore, task=…)            │   Opus · 2m04s · 6 turns
  ⎿ started a2 (explore) on claude-haiku-4-5, s…│   ● a2  explore
                                                │   Haiku · waiting · 1 turn
                                                │
                                                │ ↑↓ move · enter open
 ✢ Deliberating… (8s · turn 5 · esc to interrup…│ p pause · k kill · esc back
╭──────────────────────────────────────────────╮│
│ › ask for a change, /help, ! for a shell     ││
╰──────────────────────────────────────────────╯│
 joni   ✳ Opus 5   ⏵ 2 agents                   │
 ⏵ approvals on (shift+tab to cycle) · ctrl+b a…│

Each agent is two lines: the status glyph, the id and the preset, with the cost at the right, and under it the model, how long it has been going and how many turns it has taken. The model is the family alone — thirty columns will not hold claude-haiku-4-5 as well as the numbers — and the full id is in the header of the thread, one keystroke away.

KeyDoes
↑/↓move
enteropen that agent's thread in the main pane
escback to your own thread; again to close the pane
ppause or resume
kstop it
click the prompttype again, leaving the pane open

The statuses are queued, running, waiting — blocked on an approval of yours — paused, done, failed and killed. Pause is checked between turns: the model call and the tool calls in flight finish, and it holds before the next request, so the conversation is never left with a tool_use whose tool_result never came. Kill cancels immediately, and what the agent already did to the tree stays done — this ends an agent, it does not undo one.

Mouse reporting is on, so clicking the agents pill in the status line toggles the pane and clicking a row selects it. /mouse turns reporting off and on again, because while it is on the terminal's own text selection is not.

A child's usage is priced at the child's model and rolled into the session total, so a haiku agent spawned from an opus session is not billed at opus rates. Every metrics event a child writes carries its agent id, so .harness/events.jsonl can be split per agent afterwards.

Subagent transcripts last as long as the session does: -resume brings back your conversation, not theirs.

Subagents belong to the TUI: their reports come back as messages the front end puts into the conversation, and the line-based REPL has nowhere to show four agents at once. -p and -no-tui runs are not offered the tools at all, and -no-agents turns them off for a TUI run too.

Setup

The first run on a terminal opens a full-screen wizard instead of the chat: the mark assembles, the name lights up, and it asks four questions one at a time. "First run" means the config file does not say "setup": "done" — the marker the wizard stamps when the last question is answered — rather than that no file exists, so a config written by hand, or by a build with fewer questions in it, still gets asked the ones it is missing.

 codey  setup                                      step 1 of 4
 ◆━━━━━━━━━━━━━━━◇───────────────◇───────────────◇

 Which model should the agent use?

 ▌ ◆ Claude Opus 5                       $5 / $25 per Mtok
   ◇ Claude Sonnet 5                     $2 / $10 per Mtok
   ◇ Claude Haiku 4.5                     $1 / $5 per Mtok
   ◇ custom…

     claude-opus-5 · 1.0M token context

 ↑↓ move   enter next   esc back   ctrl+c cancel
QuestionAnswers
Modelwhatever GET /v1/models returns, plus custom… for any id
Effortthe API's own llm.EffortLevels: low medium high xhigh max
Approvalsask before every mutating call, or accept them all
Themeember mint iris mono

It is the same catalogue and the same pricing table /model uses, through the same GET /v1/models call, so the two cannot disagree about what a model is called or what it costs. Where they differ is failure: /model reports the error and closes, because there is a session to go back to. The wizard cannot do that on a first run, so it falls back to the models this build can price and says so. custom… is there because a gateway may serve something no build has heard of.

The theme step previews by applying the palette for real — reading a swatch tells you nothing about what a transcript looks like in it — and it recolours the whole TUI, pickers and slider included. Cancelling puts the old one back.

Answers land in ~/.config/codey/config.json (XDG_CONFIG_HOME is honoured):

{
  "version": 1,
  "model": "claude-opus-5",
  "effort": "high",
  "approvals": "ask",
  "theme": "ember",
  "auto_compact": "on",
  "setup": "done"
}

auto_compact is the one key neither the wizard nor /settings offers a row for — set it by hand, or pass -no-auto-compact for a single run. Both screens write the whole file but only touch what they asked about, so it survives them. Set to "off", the conversation is never folded on its own: the window becomes a wall rather than a trigger, and at -compact-floor the turn stops before sending a request that would not fit, naming /compact and /clear as the ways on. The prompt is refused before it joins the history, so compacting and asking again sends it once rather than twice. /compact keeps working throughout — the setting governs the automatic fold, not the manual one. Anything other than "on" or "off" is dropped, and a missing key means on, so a config written before this existed does not suddenly start stopping the agent.

Nothing in that file is required, and none of it wins an argument with a flag: precedence is flag, then config, then the built-in default, so -model claude-sonnet-5 is still a one-run override. accept-all saved as a default is honoured, but -yolo can only turn approvals off, never on — a file should not be able to quietly grant the agent more than the command line did. -no-auto-compact runs the same way round: the flag can only turn the automatic fold off, and a config that never mentions it leaves it on. A value this build does not recognise is dropped rather than forwarded to the API, and effort is checked against llm.EffortLevels rather than a second copy of the same five strings.

/setup reopens the wizard at any time. Finishing applies the answers through the same setters /model and /effort use, so a setting chosen in the wizard and the same setting chosen from the prompt cannot come out different — the wizard just reports them in one line instead of three. It is refused mid-turn: changing the model while a turn is in flight would finish it on a different model than it started. A config file that cannot be parsed is reported and then ignored, and is never overwritten until you finish the wizard.

/model and /effort change the running session and say "from the next turn on"; they do not write to the file. The two screens that do are the wizard and /settings.

Where Codey keeps things

Two directories: one global, one per repository. The second sits in your working tree and is git-ignored, because sessions and an event log are yours rather than the project's.

PathWhat
~/.config/codey/config.jsonthe four answers, written by the wizard and /settings
<repo>/.codey/sessions/saved conversations, which is what -resume reads
<repo>/.codey/events.jsonlthe event log METRICS.md is built from

Codey was called harness until recently, and both of those used to live under that name. Neither rename costs you anything. The config is read from ~/.config/harness/config.json when there is nothing at the new path, so a setup you have already done still counts and the wizard stays shut; that is a read, and the old file is left where it is for an older build to keep using. The per-repository directory is instead moved once, on the first run in a clone that still has a .harness/, and Codey says so when it does — the event log is append-only, so leaving half a repository's history under the old name would quietly corrupt the numbers rather than preserve them. A clone that somehow has both keeps the newer one and leaves .harness/ alone.

/settings

/settings is the same four settings without the interview: one row each, changed in place, applied as you move.

 Settings                                    ↑↓ row · ←→ change · esc done
 ❯ Model       Opus 5          $5 / $25 per Mtok
   Effort      high            default
   Approvals   Ask me first    recommended
   Theme       ember
   claude-opus-5 · enter to pick from anthropic
   saved to ~/.config/codey/config.json

←→ cycles a row and applies it there and then — the theme repaints under the panel, the way it previews in the wizard — and esc closes and writes the file. There is no cancel, because there is nothing left to confirm: the session already has every change. A panel that was only read leaves the file alone, and so does a value cycled back to where it started.

The rows come from the same option lists the wizard's steps are built from, so neither screen can invent a name for a theme or a sentence about an effort level the other does not use. The model row is the exception: its choices come from the endpoint rather than from this build, so enter hands over to the /model picker and lands back here once you have chosen.

What the panel shows is the session, not the file — /effort, shift+tab and -yolo all change a setting without the file hearing about it, and a panel that disagreed with the status bar two lines below it would be worse than useless. Only the rows actually touched are written back, which is what keeps a -yolo run from quietly saving "accept everything" as the default for every run after it. And the setup marker is not stamped here: changing a theme is not answering the setup questions, so someone who has only ever used this panel is still offered the wizard.

The whole thing is ↑↓ and enter, esc to go back. Animations collapse to their final frame under NO_COLOR, a dumb terminal, or a window under 60×20, and any key skips the one playing.

Tools

ToolApprovalNotes
read_fileautomaticNumbered lines, offset/limit for paging
globautomaticNewest first; *.go matches at any depth
grepautomaticripgrep when present, pure Go otherwise, identical output either way
edit_filepromptsRequires a prior read; refuses ambiguous matches; returns a diff
write_filepromptsWhole files only; separate from edit_file so the metrics stay honest
bashpromptsOwn process group, killed whole on timeout; output capped head and tail

Skills

A skill is a directory of instructions the agent pulls in when it is relevant:

~/.agents/skills/commit-helper/SKILL.md      every repo
./.agents/skills/commit-helper/SKILL.md      this one, checked in
---
name: commit-helper
description: Use when writing commit messages for this repo
---

Read the last twenty commits for tone before writing anything.
Conventions are in references/conventions.md.

The directory name is the skill's name, and a name: that disagrees with it is a load error. Only the description reaches the model until the skill is invoked, so it is what decides whether the skill fires at all; the body can be as long as you like.

Two ways in, one way to load. The agent calls the skill tool when a description matches what it is doing; you can force one with /commit-helper fix the flaky test, which the model answers by making the same call. /skills lists what was found, project shadowing personal on a name collision.

Skill directories are readable by read_file, glob and grep even though they sit outside the working root, so a skill can ship reference files and point at them. They are not writable by anything: edit_file, write_file and bash keep the working root as their only root. A skill is input, not a work product.

Relative paths still anchor to the working root, so a skill pointing at its own files is read with the directory the skill tool prints joined on. If the model forgets, the "no such file" it gets back names the skill directories, which is usually enough to recover on the next turn. A shadowed skill's directory is not readable — only the skills actually in play widen anything.

Discovery happens at startup. The name-and-description listing goes in the cached prompt prefix, so re-reading the directory each turn would cost a cache miss on every turn for a file that never changes. Restart to pick up a new skill. -no-skills turns the whole thing off; the eval runner never discovers skills at all, so METRICS.md is unaffected by what is in your home directory.

Evals

./evals/selftest.sh    # no API calls: checks the tasks measure something
go run ./evals -n 3    # the real thing

Ten tasks, a fresh temp directory per run, full transcripts under evals/runs/<timestamp>/. See METRICS.md.

Safety

Three layers, in increasing order of how much they actually protect you.

Path jail. Every path a tool is given is resolved with filepath.EvalSymlinks and refused if it lands outside the working root, including through a symlink that points out of the tree. Cheap, and it catches a lot.

Approval prompts. Read-only tools run unattended. bash, edit_file and write_file ask, with "yes / no / always this exact one / always this tool" and session memory. /allowed lists what you have agreed to.

Shell commands are parsed with mvdan.cc/sh/syntax so the prompt can tell you what a command will actually run — git status; rm -rf ~ is shown as running both git and rm. This is not a security boundary, and Codey does not pretend otherwise: a command containing $(...), backticks, or an interpreter with -c cannot be analysed at all, so it is marked opaque and "always allow this exact command" is refused for it. String-matching allowlists for shell commands do not work; this exists to make the prompt specific, not to make the decision for you.

A sandbox. This is the layer that actually contains a mistake, and the Codey cannot provide it for you. The honest recipe on Linux:

podman run --rm -it \
  -v "$PWD":/work:Z -w /work \
  -e ANTHROPIC_API_KEY \
  docker.io/library/golang:1.26 \
  /work/codey -C /work -yolo

Decide about egress explicitly. The container above has network access, because Codey needs to reach the API — which means the agent's bash has it too. That is the line between "broke my repo" and "read my .env and made an HTTP request". If that matters for the tree you are pointing it at:

  • Treat every secret reachable from inside the container as exposed.
  • Use a token scoped to nothing else, and a clone rather than your working tree.
  • For real isolation, run Codey on the host and put only bash in a network-less namespace. That is not implemented here.

-yolo skips every prompt. It is correct inside a container or against a throwaway clone, and wrong everywhere else. The eval runner sets it, because it is headless and operates on a temp directory it created.

Layout

cmd/codey        flag parsing, wiring, REPL
internal/llm     Messages API: types, HTTP, SSE, pricing
internal/agent   turn loop, conversation state, compaction, sessions
internal/tools   the tool registry and the tools
internal/skills   discovery and parsing of SKILL.md
internal/config  saved defaults: model, effort, approvals, theme, compaction
internal/approval  allow / deny / ask, with shell analysis
internal/metrics JSONL event log
internal/ui      line-based terminal rendering
internal/tui     full-screen Bubble Tea front end, and the setup wizard
evals            task suite and runner

Two rules hold the shape: agent never imports ui or tui, so the eval runner can drive the loop headless; and every tool returns (string, error) where the error is text the model reads, not an exception Codey swallows. A failed edit is a normal event in the transcript.

The TUI obeys the first rule through two one-way hatches. Events reach it via agent.Observe, forwarded into the Bubble Tea loop with Program.Send, which is safe from the agent's goroutine. Approvals go out the same way and then block the agent on a reply channel until a key arrives. That channel is buffered and the wait honours the turn's context, so neither side can strand the other.